Program Curriculum


We will be using the Adobe suite of programs, particularly Adobe Illustrator, Adobe Flash, Adobe After Effects and Toon Boom Animate. The twelve fundamentals of animation will be covered in brief, with an explanation of how they are integrated into the course.


The fundamentals of character design will be learned through life drawing and sketching, all within the Flash, Toon Boom or Illustrator programs. Students will learn how to properly construct and rig a character in Flash, and asset management in the Flash environment. Guest artists and instructors are brought in to help students get a diverse and dynamic drawing experience.


Good animation needs proper staging and a solid set up of the action to be completed. Students will learn how to organize their characters within Flash or Toon Boom and the methods used to control different scenes on the timeline. Students will learn to create an appealing scene through placement of characters, backgrounds, objects, and lighting and shading techniques.


The principles of squash and stretch, anticipation, easing in and out, and timing will be covering in Movement Basics. These animation fundamentals are critical to the smooth operation and animation of a character in Flash. Students will complete exercises on pre-existing character models to perform a variety of different motions and actions.


Once students have mastered the basics of movement in animation, it’s time to move up to the next level. Students will learn the advanced fundamentals of animation such as follow through, overlapping action, secondary action, arcs, and exaggeration.


Using pre-existing audio, students will add their own flair and style to characters they develop and animate using the fundamentals they’ve learned. Methods of scene organization will be covered, specifically the ability to import backgrounds and characters to make use of different cameras to create depth and special effects in a scene.


Students will learn what employers look for in a good demo reel, and what their primary focus should be when putting one together. The formats required for web delivery and broadcast delivery will be covered. Students will receive advice on job applications and career paths and the best route to take to achieve their goals and ambitions.

The Graphic Design Diploma Program Curriculum also includes 20 hours of Career Development, with Pixel Blue College’s Employment Specialist.